Croteam: “Developing for PC is easy, but throwing games is a nightmare”

The Croatian study Croteam, creators of Serious Sam has been honest with the destructive means on the eternal debate about the difference between developing for fallen earth chips and console video games, being diplomatic in his words.

Roman Ribaric, Study, and has explained: “With regard to development, is easy to work for PC, is a fact. But once the game is launched, the nightmare begins. You are trying desperately to run the game under all PC configurations. That costs money and time to work. ”

Leaving aside this debate, Ribaric says that thanks to the rise of darkfall gold, will greatly benefit studies: “The PC market with direct digital distribution works well for the developers. XBLA and PSN work equally well, since we can choose to go directly to Microsoft / Sony / Nintendo.

“They also are reopening the arcade market and allowing a cheaper price in the games, which is also good for red war gold. The prices are a factor. ”

As an example he speaks of his country, Croatia, where a physical format game usually reaches $ 110 while a digital format the 20-30 round dollars.

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